Search Results for author: Tomáš Plch

Found 1 papers, 0 papers with code

Using Behavior Objects to Manage Complexity in Virtual Worlds

no code implementations3 Aug 2015 Martin Černý, Tomáš Plch, Matěj Marko, Jakub Gemrot, Petr Ondráček, Cyril Brom

We present behavior objects - a general approach to development of NPC behaviors for large OWGs.

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