Search Results for author: Tony Tung

Found 15 papers, 3 papers with code

Animatable Neural Radiance Fields from Monocular RGB-D

no code implementations4 Apr 2022 Tiantian Wang, Nikolaos Sarafianos, Ming-Hsuan Yang, Tony Tung

To tackle this problem, we introduce a novel method to integrate observations across frames and encode the appearance at each individual frame by utilizing the human pose that models the body shape and point clouds which cover partial part of the human as the input.


SPAMs: Structured Implicit Parametric Models

no code implementations20 Jan 2022 Pablo Palafox, Nikolaos Sarafianos, Tony Tung, Angela Dai

We observe that deformable object motion is often semantically structured, and thus propose to learn Structured-implicit PArametric Models (SPAMs) as a deformable object representation that structurally decomposes non-rigid object motion into part-based disentangled representations of shape and pose, with each being represented by deep implicit functions.

Human View Synthesis using a Single Sparse RGB-D Input

no code implementations27 Dec 2021 Phong Nguyen, Nikolaos Sarafianos, Christoph Lassner, Janne Heikkila, Tony Tung

We show our method generates high-quality novel views of synthetic and real human actors given a single sparse RGB-D input.

Neural Rendering Novel View Synthesis

Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing

1 code implementation ICCV 2021 Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, Gerard Pons-Moll

Neural-GIF can be trained on raw 3D scans and reconstructs detailed complex surface geometry and deformations.

Data-Driven 3D Reconstruction of Dressed Humans From Sparse Views

1 code implementation16 Apr 2021 Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer, Tony Tung

We propose a data-driven end-to-end approach that reconstructs an implicit 3D representation of dressed humans from sparse camera views.

3D Reconstruction

Semi-supervised Synthesis of High-Resolution Editable Textures for 3D Humans

no code implementations CVPR 2021 Bindita Chaudhuri, Nikolaos Sarafianos, Linda Shapiro, Tony Tung

Given a segmentation mask defining the layout of the semantic regions in the texture map, our network generates high-resolution textures with a variety of styles, that are then used for rendering purposes.

Virtual Try-on

TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video

no code implementations ECCV 2020 Tiancheng Zhi, Christoph Lassner, Tony Tung, Carsten Stoll, Srinivasa G. Narasimhan, Minh Vo

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video.


SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing

1 code implementation ECCV 2020 Garvita Tiwari, Bharat Lal Bhatnagar, Tony Tung, Gerard Pons-Moll

SizerNet allows to estimate and visualize the dressing effect of a garment in various sizes, and ParserNet allows to edit clothing of an input mesh directly, removing the need for scan segmentation, which is a challenging problem in itself.

3D Human Pose Estimation

ARCH: Animatable Reconstruction of Clothed Humans

no code implementations CVPR 2020 Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, Tony Tung

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image.

3D Object Reconstruction From A Single Image 3D Reconstruction

DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Compare

no code implementations ICCV 2019 Yuanlu Xu, Song-Chun Zhu, Tony Tung

We present DenseRaC, a novel end-to-end framework for jointly estimating 3D human pose and body shape from a monocular RGB image.

Ranked #36 on 3D Human Pose Estimation on Human3.6M (using extra training data)

3D Human Pose Estimation

DeepWrinkles: Accurate and Realistic Clothing Modeling

no code implementations ECCV 2018 Zorah Laehner, Daniel Cremers, Tony Tung

We present a novel method to generate accurate and realistic clothing deformation from real data capture.

Pano2CAD: Room Layout From A Single Panorama Image

no code implementations29 Sep 2016 Jiu Xu, Bjorn Stenger, Tommi Kerola, Tony Tung

This paper presents a method of estimating the geometry of a room and the 3D pose of objects from a single 360-degree panorama image.

2D object detection Bayesian Inference +2

Timing-Based Local Descriptor for Dynamic Surfaces

no code implementations CVPR 2014 Tony Tung, Takashi Matsuyama

In this paper, we present the first local descriptor designed for dynamic surfaces.

Intrinsic Characterization of Dynamic Surfaces

no code implementations CVPR 2013 Tony Tung, Takashi Matsuyama

This paper presents a novel approach to characterize deformable surface using intrinsic property dynamics.

General Classification

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