Search Results for author: Xian Guo

Found 4 papers, 2 papers with code

Reflection of Episodes: Learning to Play Game from Expert and Self Experiences

no code implementations19 Feb 2025 Xiaojie Xu, Zongyuan Li, Chang Lu, Runnan Qi, Yanan Ni, Lumin Jiang, Xiangbei Liu, Xuebo Zhang, Yongchun Fang, Kuihua Huang, Xian Guo, Zhanghua Wu, Zhenya Li

To address the problem of Large Language Model(LLM) learning in complex environments through self-reflection, we propose a Reflection of Episodes(ROE) framework based on expert experience and self-experience.

Language Modeling Language Modelling +3

Hierarchical Expert Prompt for Large-Language-Model: An Approach Defeat Elite AI in TextStarCraft II for the First Time

1 code implementation16 Feb 2025 Zongyuan Li, Chang Lu, Xiaojie Xu, Runnan Qi, Yanan Ni, Lumin Jiang, Xiangbei Liu, Xuebo Zhang, Yongchun Fang, Kuihua Huang, Xian Guo

To address problems such as lack of relevant knowledge and poor control over subtasks of varying importance, we propose a Hierarchical Expert Prompt (HEP) for LLM.

Decision Making Language Modeling +4

LLM-PySC2: Starcraft II learning environment for Large Language Models

1 code implementation8 Nov 2024 Zongyuan Li, Yanan Ni, Runnan Qi, Lumin Jiang, Chang Lu, Xiaojie Xu, Xiangbei Liu, Pengfei Li, Yunzheng Guo, Zhe Ma, Xian Guo, Kuihua Huang, Xuebo Zhang

This paper introduces a new environment LLM-PySC2 (the Large Language Model StarCraft II Learning Environment), a platform derived from DeepMind's StarCraft II Learning Environment that serves to develop Large Language Models (LLMs) based decision-making methodologies.

Decision Making Language Modelling +4

Cannot find the paper you are looking for? You can Submit a new open access paper.