1 code implementation • 20 Mar 2025 • Zeqiang Lai, YunFei Zhao, Zibo Zhao, Haolin Liu, Fuyun Wang, Huiwen Shi, Xianghui Yang, Qingxiang Lin, Jingwei Huang, Yuhong Liu, Jie Jiang, Chunchao Guo, Xiangyu Yue
To address these challenges, we present FlashVDM, a systematic framework for accelerating both VAE and DiT in VDM.
no code implementations • 14 Mar 2025 • Xiaokang Wei, BoWen Zhang, Xianghui Yang, Yuxuan Wang, Chunchao Guo, Xi Zhao, Yan Luximon
In this work, we present PBR3DGen, a two-stage mesh generation method with high-quality PBR materials that integrates the novel multi-view PBR material estimation model and a 3D PBR mesh reconstruction model.
no code implementations • 24 Jan 2025 • Yuxuan Wang, Xuanyu Yi, Haohan Weng, Qingshan Xu, Xiaokang Wei, Xianghui Yang, Chunchao Guo, Long Chen, Hanwang Zhang
To address these challenges, we propose Nautilus, a locality-aware autoencoder for artist-like mesh generation that leverages the local properties of manifold meshes to achieve structural fidelity and efficient representation.
1 code implementation • 21 Jan 2025 • Zibo Zhao, Zeqiang Lai, Qingxiang Lin, YunFei Zhao, Haolin Liu, Shuhui Yang, Yifei Feng, Mingxin Yang, Sheng Zhang, Xianghui Yang, Huiwen Shi, Sicong Liu, Junta Wu, Yihang Lian, Fan Yang, Ruining Tang, Zebin He, Xinzhou Wang, Jian Liu, Xuhui Zuo, Zhuo Chen, Biwen Lei, Haohan Weng, Jing Xu, Yiling Zhu, Xinhai Liu, Lixin Xu, Changrong Hu, Tianyu Huang, Lifu Wang, Jihong Zhang, Meng Chen, Liang Dong, Yiwen Jia, Yulin Cai, Jiaao Yu, Yixuan Tang, Hao Zhang, Zheng Ye, Peng He, Runzhou Wu, Chao Zhang, Yonghao Tan, Jie Xiao, Yangyu Tao, Jianchen Zhu, Jinbao Xue, Kai Liu, Chongqing Zhao, Xinming Wu, Zhichao Hu, Lei Qin, Jianbing Peng, Zhan Li, Minghui Chen, Xipeng Zhang, Lin Niu, Paige Wang, Yingkai Wang, Haozhao Kuang, Zhongyi Fan, Xu Zheng, Weihao Zhuang, YingPing He, Tian Liu, Yong Yang, Di Wang, Yuhong Liu, Jie Jiang, Jingwei Huang, Chunchao Guo
This system includes two foundation components: a large-scale shape generation model -- Hunyuan3D-DiT, and a large-scale texture synthesis model -- Hunyuan3D-Paint.
1 code implementation • 18 Nov 2024 • Dadong Jiang, Zhihui Ke, Xiaobo Zhou, Zhi Hou, Xianghui Yang, WenBo Hu, Tie Qiu, Chunchao Guo
To address the above issue, we design a plug-and-play module called TimeFormer to enable existing deformable 3D Gaussians reconstruction methods with the ability to implicitly model motion patterns from a learning perspective.
1 code implementation • 11 Nov 2024 • Haohan Weng, Zibo Zhao, Biwen Lei, Xianghui Yang, Jian Liu, Zeqiang Lai, Zhuo Chen, Yuhong Liu, Jie Jiang, Chunchao Guo, Tong Zhang, Shenghua Gao, C. L. Philip Chen
We propose a compressive yet effective mesh representation, Blocked and Patchified Tokenization (BPT), facilitating the generation of meshes exceeding 8k faces.
no code implementations • 4 Nov 2024 • Xianghui Yang, Huiwen Shi, BoWen Zhang, Fan Yang, Jiacheng Wang, Hongxu Zhao, Xinhai Liu, Xinzhou Wang, Qingxiang Lin, Jiaao Yu, Lifu Wang, Jing Xu, Zebin He, Zhuo Chen, Sicong Liu, Junta Wu, Yihang Lian, Shaoxiong Yang, Yuhong Liu, Yong Yang, Di Wang, Jie Jiang, Chunchao Guo
To address this issue, we propose a two-stage approach named Hunyuan3D 1. 0 including a lite version and a standard version, that both support text- and image-conditioned generation.
no code implementations • 19 Sep 2024 • Dadong Jiang, Xianghui Yang, Zibo Zhao, Sheng Zhang, Jiaao Yu, Zeqiang Lai, Shaoxiong Yang, Chunchao Guo, Xiaobo Zhou, Zhihui Ke
Recent texture generation methods achieve impressive results due to the powerful generative prior they leverage from large-scale text-to-image diffusion models.
1 code implementation • CVPR 2024 • Xianghui Yang, Yan Zuo, Sameera Ramasinghe, Loris Bazzani, Gil Avraham, Anton Van Den Hengel
Novel-view synthesis through diffusion models has demonstrated remarkable potential for generating diverse and high-quality images.
no code implementations • 4 Sep 2023 • Xianghui Yang, Guosheng Lin, Zhenghao Chen, Luping Zhou
Recent neural networks based surface reconstruction can be roughly divided into two categories, one warping templates explicitly and the other representing 3D surfaces implicitly.
2 code implementations • CVPR 2023 • Xianghui Yang, Guosheng Lin, Zhenghao Chen, Luping Zhou
Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D surfaces implicitly as signed or unsigned distance functions.
1 code implementation • 4 Aug 2022 • Xianghui Yang, Guosheng Lin, Luping Zhou
Single-view 3D object reconstruction is a fundamental and challenging computer vision task that aims at recovering 3D shapes from single-view RGB images.
1 code implementation • 14 Aug 2020 • Xianghui Yang, Bairun Wang, Kaige Chen, Xinchi Zhou, Shuai Yi, Wanli Ouyang, Luping Zhou
(2) The object categories at the training and inference stages have no overlap, leaving the inter-class gap.