Search Results for author: Yudong Liu

Found 6 papers, 3 papers with code

Generating Descriptive and Rules-Adhering Spells for Dungeons & Dragons Fifth Edition

no code implementations games (LREC) 2022 Pax Newman, Yudong Liu

We examine the task of generating unique content for the spell system of the tabletop roleplaying game Dungeons and Dragons Fifth Edition using several generative language models.

HighMMT: Quantifying Modality & Interaction Heterogeneity for High-Modality Representation Learning

1 code implementation2 Mar 2022 Paul Pu Liang, Yiwei Lyu, Xiang Fan, Jeffrey Tsaw, Yudong Liu, Shentong Mo, Dani Yogatama, Louis-Philippe Morency, Ruslan Salakhutdinov

Many real-world problems are inherently multimodal, from the communicative modalities humans use to express social and emotional states to the force, proprioception, and visual sensors ubiquitous on robots.

Representation Learning Time Series Analysis +1

CBNet: A Composite Backbone Network Architecture for Object Detection

5 code implementations1 Jul 2021 TingTing Liang, Xiaojie Chu, Yudong Liu, Yongtao Wang, Zhi Tang, Wei Chu, Jingdong Chen, Haibin Ling

With multi-scale testing, we push the current best single model result to a new record of 60. 1% box AP and 52. 3% mask AP without using extra training data.

Instance Segmentation object-detection +1

Some q-supercongruences from Rahman's summation formula

no code implementations11 Mar 2021 Yudong Liu, Xiaoxia Wang

Inspired by the recent work on $q$-congruences and the quadratic summation formula of Rahman, we provide some new $q$-supercongruences.

Combinatorics 33D15, 11A07, 11B65

CBNet: A Novel Composite Backbone Network Architecture for Object Detection

6 code implementations9 Sep 2019 Yudong Liu, Yongtao Wang, Siwei Wang, Ting-Ting Liang, Qijie Zhao, Zhi Tang, Haibin Ling

In existing CNN based detectors, the backbone network is a very important component for basic feature extraction, and the performance of the detectors highly depends on it.

Instance Segmentation object-detection +2

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