1 code implementation • ACL 2022 • Dongwon Ryu, Ehsan Shareghi, Meng Fang, Yunqiu Xu, Shirui Pan, Reza Haf
Text-based games (TGs) are exciting testbeds for developing deep reinforcement learning techniques due to their partially observed environments and large action spaces.
no code implementations • 16 Oct 2024 • Yunqiu Xu, Linchao Zhu, Yi Yang
We benchmark over 20 state-of-the-art MLLMs and foundation models with potential multi-context visual grounding capabilities.
no code implementations • 17 Jul 2024 • Wanqi Yang, Yunqiu Xu, Yanda Li, Kunze Wang, Binbin Huang, Ling Chen
In this study, we explore an emerging research area of Continual Learning for Temporal Sensitive Question Answering (CLTSQA).
no code implementations • 16 May 2024 • Huibing Wang, Mingze Yao, Yawei Chen, Yunqiu Xu, Haipeng Liu, Wei Jia, Xianping Fu, Yang Wang
Moreover, to preserve the consistency information among multiple views, MIMB implements a biconsistency guidance strategy with reverse regularization of the consensus representation and proposes a manifold embedding measure for exploring the hidden structure of the recovered data.
1 code implementation • ACL 2022 • Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Joey Tianyi Zhou, Chengqi Zhang
Text-based games provide an interactive way to study natural language processing.
1 code implementation • CVPR 2022 • Yunqiu Xu, Yifan Sun, Zongxin Yang, Jiaxu Miao, Yi Yang
How to align the source and target domains is critical to the CDWSOD accuracy.
Ranked #1 on
Weakly Supervised Object Detection
on Clipart1k
no code implementations • 29 Sep 2021 • Meng Fang, Yunqiu Xu, Yali Du, Ling Chen, Chengqi Zhang
In a variety of text-based games, we show that this simple method results in competitive performance for agents.
1 code implementation • Findings (EMNLP) 2021 • Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Chengqi Zhang
Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents.
Deep Reinforcement Learning
Hierarchical Reinforcement Learning
+3
1 code implementation • NeurIPS 2020 • Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Joey Tianyi Zhou, Chengqi Zhang
We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language.
2 code implementations • 22 Oct 2019 • Peike Li, Yunqiu Xu, Yunchao Wei, Yi Yang
To tackle the problem of learning with label noises, this work introduces a purification strategy, called Self-Correction for Human Parsing (SCHP), to progressively promote the reliability of the supervised labels as well as the learned models.
Ranked #2 on
Human Part Segmentation
on PASCAL-Part