Search Results for author: Yunyang Ge

Found 2 papers, 1 papers with code

RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing

no code implementations21 Dec 2024 Zhipeng Huang, Wangbo Yu, Xinhua Cheng, ChengShu Zhao, Yunyang Ge, Mingyi Guo, Li Yuan, Yonghong Tian

The core of RoomPainter features a zero-shot technique that effectively adapts a 2D diffusion model for 3D-consistent texture synthesis, along with a two-stage generation strategy that ensures both global and local consistency.

Texture Synthesis

Open-Sora Plan: Open-Source Large Video Generation Model

6 code implementations28 Nov 2024 Bin Lin, Yunyang Ge, Xinhua Cheng, Zongjian Li, Bin Zhu, Shaodong Wang, Xianyi He, Yang Ye, Shenghai Yuan, Liuhan Chen, Tanghui Jia, Junwu Zhang, Zhenyu Tang, Yatian Pang, Bin She, Cen Yan, Zhiheng Hu, Xiaoyi Dong, Lin Chen, Zhang Pan, Xing Zhou, Shaoling Dong, Yonghong Tian, Li Yuan

We introduce Open-Sora Plan, an open-source project that aims to contribute a large generation model for generating desired high-resolution videos with long durations based on various user inputs.

Video Generation

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