no code implementations • 6 Feb 2025 • Atsuki Sato, Yusuke Matsui
Recent studies have demonstrated that learned Bloom filters, which combine machine learning with the classical Bloom filter, can achieve superior memory efficiency.
no code implementations • 26 Sep 2024 • Yusuke Matsui, Tatsuya Yokota
We propose a new operator defined between two tensors, the broadcast product.
1 code implementation • 12 Sep 2024 • Takuto Onikubo, Yusuke Matsui
Recently, text-to-image generative models have been misused to create unauthorized malicious images of individuals, posing a growing social problem.
no code implementations • 25 Apr 2024 • Ryoya Nara, Yu-Chieh Lin, Yuji Nozawa, Youyang Ng, Goh Itoh, Osamu Torii, Yusuke Matsui
However, metric learning cannot handle differences in users' preferences, and requires data to train an image encoder.
1 code implementation • 22 Apr 2024 • Yingxuan Li, Ryota Hinami, Kiyoharu Aizawa, Yusuke Matsui
To address this problem, we propose an iterative multimodal framework, the first to employ multimodal information for both character identification and speaker prediction tasks.
1 code implementation • 21 Apr 2024 • Kunato Nishina, Yusuke Matsui
SVGEditBench is a benchmark for assessing the LLMs' ability to edit SVG code.
1 code implementation • 20 Mar 2024 • Hiroki Azuma, Yusuke Matsui, Atsuto Maki
Deep learning models achieve high accuracy in segmentation tasks among others, yet domain shift often degrades the models' performance, which can be critical in real-world scenarios where no target images are available.
no code implementations • 7 Feb 2024 • Yutaro Oguri, Yusuke Matsui
We present a theoretical and empirical analysis of the adaptive entry point selection for graph-based approximate nearest neighbor search (ANNS).
1 code implementation • 17 Dec 2023 • Jeonghun Baek, Yusuke Matsui, Kiyoharu Aizawa
We aim to find the condition that exploits knowledge from high-resource languages for improving performance in low-resource languages.
no code implementations • 27 Nov 2023 • Ryoya Nara, Yusuke Matsui
We optimize black bezier curves to fool the classifier by overlaying them onto the input image.
1 code implementation • 31 Oct 2023 • Naoki Ono, Yusuke Matsui
For example, in experiments on the GIST1M dataset, the construction of the proposed method is 2x faster than NSG.
1 code implementation • 1 Sep 2023 • Yutaro Oguri, Yusuke Matsui
Despite the efficacy of graph-based algorithms for Approximate Nearest Neighbor (ANN) searches, the optimal tuning of such systems remains unclear.
2 code implementations • 30 Jun 2023 • Yingxuan Li, Kiyoharu Aizawa, Yusuke Matsui
For further understanding of comics, an automated approach is needed to link text in comics to characters speaking the words.
1 code implementation • 10 Apr 2023 • Hiroki Azuma, Yusuke Matsui
In this study, we addressed the reduction of the impact of typographic attacks on CLIP without changing the model parameters.
no code implementations • 3 Oct 2022 • Misaki Ohashi, Yusuke Matsui
The results of extensive experiments on the Visual Genome dataset show that the combination of our method and an existing debiasing approach greatly improves performance on tail predicates in challenging SGCls/SGDet tasks.
1 code implementation • 11 Jul 2022 • Jeonghun Baek, Yusuke Matsui, Kiyoharu Aizawa
To encourage research on this topic, we provide a novel comic onomatopoeia dataset (COO), which consists of onomatopoeia texts in Japanese comics.
no code implementations • 3 Mar 2022 • Yusuke Matsui, Yoshiki Imaizumi, Naoya Miyamoto, Naoki Yoshifuji
We accelerate the 4-bit product quantization (PQ) on the ARM architecture.
1 code implementation • 23 Oct 2021 • Yoichiro Hisadome, Yusuke Matsui
We propose a method for speeding up a 3D point cloud registration through a cascading feature extraction.
1 code implementation • CVPR 2021 • Jeonghun Baek, Yusuke Matsui, Kiyoharu Aizawa
To the best of our knowledge, this is the first study that 1) shows sufficient performance by only using real labels and 2) introduces semi- and self-supervised methods into STR with fewer labels.
2 code implementations • 28 Dec 2020 • Ryota Hinami, Shonosuke Ishiwatari, Kazuhiko Yasuda, Yusuke Matsui
We are the first to incorporate context information obtained from manga image.
3 code implementations • 9 May 2020 • Kiyoharu Aizawa, Azuma Fujimoto, Atsushi Otsubo, Toru Ogawa, Yusuke Matsui, Koki Tsubota, Hikaru Ikuta
Manga, or comics, which are a type of multimodal artwork, have been left behind in the recent trend of deep learning applications because of the lack of a proper dataset.
2 code implementations • 27 Nov 2018 • Fan Yang, Ryota Hinami, Yusuke Matsui, Steven Ly, Shin'ichi Satoh
Diffusion is commonly used as a ranking or re-ranking method in retrieval tasks to achieve higher retrieval performance, and has attracted lots of attention in recent years.
Ranked #1 on
Image Retrieval
on Par6k
1 code implementation • 12 Aug 2018 • Yusuke Matsui, Ryota Hinami, Shin'ichi Satoh
Owing to the linear layout, the data structure can be dynamically adjusted after new items are added, maintaining the fast speed of the system.
5 code implementations • 23 Mar 2018 • Toru Ogawa, Atsushi Otsubo, Rei Narita, Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa
We annotated an existing image dataset of comics and created the largest annotation dataset, named Manga109-annotations.
no code implementations • 22 Mar 2018 • Yasunori Kudo, Keisuke Ogaki, Yusuke Matsui, Yuri Odagiri
Our method can predict a 3D pose from 2D joint locations in a single image.
no code implementations • 26 Sep 2017 • Ryota Hinami, Yusuke Matsui, Shin'ichi Satoh
Second, to help users specify spatial relationships among objects in an intuitive way, we propose recommendation techniques of spatial relationships.
1 code implementation • 12 Sep 2017 • Yusuke Matsui, Keisuke Ogaki, Toshihiko Yamasaki, Kiyoharu Aizawa
Data clustering is a fundamental operation in data analysis.
no code implementations • 21 Apr 2017 • Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa
In this paper, we propose a product quantization table (PQTable); a fast search method for product-quantized codes via hash-tables.
no code implementations • ICCV 2015 • Yusuke Matsui, Toshihiko Yamasaki, Kiyoharu Aizawa
We propose the product quantization table (PQTable), a product quantization-based hash table that is fast and requires neither parameter tuning nor training steps.
no code implementations • 15 Oct 2015 • Yusuke Matsui, Kota Ito, Yuji Aramaki, Toshihiko Yamasaki, Kiyoharu Aizawa
From the experiments, we verified that: (1) the retrieval accuracy of the proposed method is higher than those of previous methods; (2) the proposed method can localize an object instance with reasonable runtime and accuracy; and (3) sketch querying is useful for manga search.