no code implementations • EMNLP 2021 • Yuning Kang, Zan Wang, Hongyu Zhang, Junjie Chen, Hanmo You
APIRecX can migrate the knowledge of existing libraries to a new library, and can recommend APIs that are previously regarded as OOV.
no code implementations • 25 Aug 2024 • Rundong Luo, Haoran Geng, Congyue Deng, Puhao Li, Zan Wang, Baoxiong Jia, Leonidas Guibas, Siyuan Huang
We also demonstrate our applications in 3D printing, robot manipulation, and sequential part generation, showing our strength in realistic tasks with the demand for high physical plausibility.
no code implementations • 24 Aug 2024 • Yixuan Li, Zan Wang, Wei Liang
We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner.
1 code implementation • 26 Mar 2024 • Zan Wang, Yixin Chen, Baoxiong Jia, Puhao Li, Jinlu Zhang, Jingze Zhang, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang
Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges.
no code implementations • 18 Mar 2024 • Jingke Zhao, Zan Wang, Yongwei Wang, Lanjun Wang
Backdoor attacks have been shown to impose severe threats to real security-critical scenarios.
no code implementations • CVPR 2024 • Nan Jiang, Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Siyuan Huang
Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method.
2 code implementations • 15 Feb 2024 • Jinyuan Li, Han Li, Di Sun, Jiahao Wang, Wenkun Zhang, Zan Wang, Gang Pan
Grounded Multimodal Named Entity Recognition (GMNER) is a nascent multimodal task that aims to identify named entities, entity types and their corresponding visual regions.
Ranked #1 on Grounded Multimodal Named Entity Recognition on Twitter-GMNER (using extra training data)
Grounded Multimodal Named Entity Recognition Multi-modal Named Entity Recognition +8
no code implementations • CVPR 2024 • Zan Wang, Yixin Chen, Baoxiong Jia, Puhao Li, Jinlu Zhang, Jingze Zhang, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang
Despite significant advancements in text-to-motion synthesis generating language-guided human motion within 3D environments poses substantial challenges.
no code implementations • 3 Nov 2023 • Guoxing Yang, JianYu Shi, Zan Wang, Xiaohong Liu, Guangyu Wang
To the best of our knowledge, our study represents the pioneering validation of domain adaptation of a large language model with 7 billion parameters in TCM domain.
2 code implementations • CVPR 2023 • Siyuan Huang, Zan Wang, Puhao Li, Baoxiong Jia, Tengyu Liu, Yixin Zhu, Wei Liang, Song-Chun Zhu
SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning.
1 code implementation • 28 Nov 2022 • Jiangyong Huang, William Yicheng Zhu, Baoxiong Jia, Zan Wang, Xiaojian Ma, Qing Li, Siyuan Huang
Current computer vision models, unlike the human visual system, cannot yet achieve general-purpose visual understanding.
1 code implementation • 18 Oct 2022 • Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang
Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality and lack semantics.
no code implementations • 4 Mar 2022 • Xudong Zhang, Zan Wang, Jingke Zhao, Lanjun Wang
To address this, we introduce a notion of the exposure risk and propose a novel problem of attacking a history news dataset by means of perturbations where the goal is to maximize the manipulation of the target news rank while keeping the risk of exposure under a given budget.
no code implementations • 10 May 2021 • Hanqing Wang, Zan Wang, Wei Liang, Lap-Fai Yu
Scene Rearrangement Planning (SRP) is an interior task proposed recently.
no code implementations • 13 May 2018 • Hongyao Tang, Li Wang, Zan Wang, Tim Baarslag, Jianye Hao
Multiagent coordination in cooperative multiagent systems (MASs) has been widely studied in both fixed-agent repeated interaction setting and the static social learning framework.