no code implementations • 19 Dec 2024 • Zhuowen Shen, YuAn Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang
Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images.
no code implementations • 26 Jun 2024 • Qingxuan Wu, Zhiyang Dou, Sirui Xu, Soshi Shimada, Chen Wang, Zhengming Yu, YuAn Liu, Cheng Lin, Zeyu Cao, Taku Komura, Vladislav Golyanik, Christian Theobalt, Wenping Wang, Lingjie Liu
The first and only method for hand-face interaction recovery, Decaf, introduces a global fitting optimization guided by contact and deformation estimation networks trained on studio-collected data with 3D annotations.
no code implementations • 8 Dec 2023 • Jionghao Wang, YuAn Liu, Zhiyang Dou, Zhengming Yu, Yongqing Liang, Cheng Lin, Xin Li, Wenping Wang, Rong Xie, Li Song
In this paper, we introduce a novel text-to-avatar generation method that separately generates the human body and the clothes and allows high-quality animation on the generated avatar.
no code implementations • 28 Nov 2023 • Zhengming Yu, Zhiyang Dou, Xiaoxiao Long, Cheng Lin, Zekun Li, YuAn Liu, Norman Müller, Taku Komura, Marc Habermann, Christian Theobalt, Xin Li, Wenping Wang
The experiments demonstrate the superior performance of Surf-D in shape generation across multiple modalities as conditions.
1 code implementation • ICCV 2023 • Wei Cheng, Ruixiang Chen, Wanqi Yin, Siming Fan, Keyu Chen, Honglin He, Huiwen Luo, Zhongang Cai, Jingbo Wang, Yang Gao, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang, Ziwei Liu, Chen Change Loy, Chen Qian, Wayne Wu, Dahua Lin, Bo Dai, Kwan-Yee Lin
Realistic human-centric rendering plays a key role in both computer vision and computer graphics.
1 code implementation • CVPR 2023 • Zhengming Yu, Wei Cheng, Xian Liu, Wayne Wu, Kwan-Yee Lin
Recent works propose to graft a deformation network into the NeRF to further model the dynamics of the human neural field for animating vivid human motions.