Search Results for author: Zhewei Huang

Found 12 papers, 11 papers with code

A Survey on Video Prediction: From Deterministic to Generative Approaches

no code implementations26 Jan 2024 Ruibo Ming, Zhewei Huang, Zhuoxuan Ju, Jianming Hu, Lihui Peng, Shuchang Zhou

Video prediction, a fundamental task in computer vision, aims to enable models to generate sequences of future frames based on existing video content.

Video Prediction

Scale-Adaptive Feature Aggregation for Efficient Space-Time Video Super-Resolution

1 code implementation26 Oct 2023 Zhewei Huang, Ailin Huang, Xiaotao Hu, Chen Hu, Jun Xu, Shuchang Zhou

The Space-Time Video Super-Resolution (STVSR) task aims to enhance the visual quality of videos, by simultaneously performing video frame interpolation (VFI) and video super-resolution (VSR).

Space-time Video Super-resolution Video Frame Interpolation +1

Collaborative Neural Rendering using Anime Character Sheets

4 code implementations12 Jul 2022 Zuzeng Lin, Ailin Huang, Zhewei Huang

Drawing images of characters with desired poses is an essential but laborious task in anime production.

Image Generation Image to 3D +2

Perceptual Conversational Head Generation with Regularized Driver and Enhanced Renderer

1 code implementation26 Jun 2022 Ailin Huang, Zhewei Huang, Shuchang Zhou

This paper reports our solution for ACM Multimedia ViCo 2022 Conversational Head Generation Challenge, which aims to generate vivid face-to-face conversation videos based on audio and reference images.

Talking Head Generation

ML4CO-KIDA: Knowledge Inheritance in Dataset Aggregation

1 code implementation25 Jan 2022 Zixuan Cao, Yang Xu, Zhewei Huang, Shuchang Zhou

The Machine Learning for Combinatorial Optimization (ML4CO) NeurIPS 2021 competition aims to improve state-of-the-art combinatorial optimization solvers by replacing key heuristic components with machine learning models.

BIG-bench Machine Learning Combinatorial Optimization

Learning to Paint With Model-based Deep Reinforcement Learning

6 code implementations ICCV 2019 Zhewei Huang, Wen Heng, Shuchang Zhou

We show how to teach machines to paint like human painters, who can use a small number of strokes to create fantastic paintings.

Position reinforcement-learning +1

Stroke-based Character Reconstruction

1 code implementation23 Jun 2018 Zhewei Huang, Wen Heng, Yuanzheng Tao, Shuchang Zhou

Background elimination for noisy character images or character images from real scene is still a challenging problem, due to the bewildering backgrounds, uneven illumination, low resolution and different distortions.

Learning to Run with Actor-Critic Ensemble

2 code implementations25 Dec 2017 Zhewei Huang, Shuchang Zhou, BoEr Zhuang, Xinyu Zhou

We introduce an Actor-Critic Ensemble(ACE) method for improving the performance of Deep Deterministic Policy Gradient(DDPG) algorithm.

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