Search Results for author: Zhiao Huang

Found 23 papers, 11 papers with code

DiffVL: Scaling Up Soft Body Manipulation using Vision-Language Driven Differentiable Physics

no code implementations NeurIPS 2023 Zhiao Huang, Feng Chen, Yewen Pu, Chunru Lin, Hao Su, Chuang Gan

Combining gradient-based trajectory optimization with differentiable physics simulation is an efficient technique for solving soft-body manipulation problems.

valid

Robo360: A 3D Omnispective Multi-Material Robotic Manipulation Dataset

no code implementations9 Dec 2023 Litian Liang, Liuyu Bian, Caiwei Xiao, Jialin Zhang, Linghao Chen, Isabella Liu, Fanbo Xiang, Zhiao Huang, Hao Su

Building robots that can automate labor-intensive tasks has long been the core motivation behind the advancements in computer vision and the robotics community.

Representation Learning

Reparameterized Policy Learning for Multimodal Trajectory Optimization

no code implementations20 Jul 2023 Zhiao Huang, Litian Liang, Zhan Ling, Xuanlin Li, Chuang Gan, Hao Su

We then present a practical model-based RL method, called Reparameterized Policy Gradient (RPG), which leverages the multimodal policy parameterization and learned world model to achieve strong exploration capabilities and high data efficiency.

Reinforcement Learning (RL)

Deductive Verification of Chain-of-Thought Reasoning

1 code implementation NeurIPS 2023 Zhan Ling, Yunhao Fang, Xuanlin Li, Zhiao Huang, Mingu Lee, Roland Memisevic, Hao Su

In light of this, we propose to decompose a reasoning verification process into a series of step-by-step subprocesses, each only receiving their necessary context and premises.

Logical Reasoning

Chain-of-Thought Predictive Control

1 code implementation3 Apr 2023 Zhiwei Jia, Fangchen Liu, Vineet Thumuluri, Linghao Chen, Zhiao Huang, Hao Su

We study generalizable policy learning from demonstrations for complex low-level control tasks (e. g., contact-rich object manipulations).

Imitation Learning

DexDeform: Dexterous Deformable Object Manipulation with Human Demonstrations and Differentiable Physics

no code implementations27 Mar 2023 Sizhe Li, Zhiao Huang, Tao Chen, Tao Du, Hao Su, Joshua B. Tenenbaum, Chuang Gan

Reinforcement learning approaches for dexterous rigid object manipulation would struggle in this setting due to the complexity of physics interaction with deformable objects.

Deformable Object Manipulation Object

MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field

no code implementations10 Mar 2023 Kaizhi Yang, Xiaoshuai Zhang, Zhiao Huang, Xuejin Chen, Zexiang Xu, Hao Su

Under the Lagrangian view, we parameterize the scene motion by tracking the trajectory of particles on objects.

3D scene Editing

Planning with Spatial-Temporal Abstraction from Point Clouds for Deformable Object Manipulation

no code implementations27 Oct 2022 Xingyu Lin, Carl Qi, Yunchu Zhang, Zhiao Huang, Katerina Fragkiadaki, Yunzhu Li, Chuang Gan, David Held

Effective planning of long-horizon deformable object manipulation requires suitable abstractions at both the spatial and temporal levels.

Deformable Object Manipulation

Abstract-to-Executable Trajectory Translation for One-Shot Task Generalization

1 code implementation14 Oct 2022 Stone Tao, Xiaochen Li, Tongzhou Mu, Zhiao Huang, Yuzhe Qin, Hao Su

In the abstract environment, complex dynamics such as physical manipulation are removed, making abstract trajectories easier to generate.

Few-Shot Imitation Learning Reinforcement Learning (RL)

RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks

no code implementations5 May 2022 Haochen Shi, Huazhe Xu, Zhiao Huang, Yunzhu Li, Jiajun Wu

Our learned model-based planning framework is comparable to and sometimes better than human subjects on the tested tasks.

Model Predictive Control

Contact Points Discovery for Soft-Body Manipulations with Differentiable Physics

no code implementations ICLR 2022 Sizhe Li, Zhiao Huang, Tao Du, Hao Su, Joshua B. Tenenbaum, Chuang Gan

Extensive experimental results suggest that: 1) on multi-stage tasks that are infeasible for the vanilla differentiable physics solver, our approach discovers contact points that efficiently guide the solver to completion; 2) on tasks where the vanilla solver performs sub-optimally or near-optimally, our contact point discovery method performs better than or on par with the manipulation performance obtained with handcrafted contact points.

Learning Multi-Object Dynamics with Compositional Neural Radiance Fields

no code implementations24 Feb 2022 Danny Driess, Zhiao Huang, Yunzhu Li, Russ Tedrake, Marc Toussaint

We present a method to learn compositional multi-object dynamics models from image observations based on implicit object encoders, Neural Radiance Fields (NeRFs), and graph neural networks.

Object

ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations

3 code implementations30 Jul 2021 Tongzhou Mu, Zhan Ling, Fanbo Xiang, Derek Yang, Xuanlin Li, Stone Tao, Zhiao Huang, Zhiwei Jia, Hao Su

Here we propose SAPIEN Manipulation Skill Benchmark (ManiSkill) to benchmark manipulation skills over diverse objects in a full-physics simulator.

PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics

1 code implementation ICLR 2021 Zhiao Huang, Yuanming Hu, Tao Du, Siyuan Zhou, Hao Su, Joshua B. Tenenbaum, Chuang Gan

Experimental results suggest that 1) RL-based approaches struggle to solve most of the tasks efficiently; 2) gradient-based approaches, by optimizing open-loop control sequences with the built-in differentiable physics engine, can rapidly find a solution within tens of iterations, but still fall short on multi-stage tasks that require long-term planning.

Reinforcement Learning (RL)

Towards Scale-Invariant Graph-related Problem Solving by Iterative Homogeneous GNNs

no code implementations NeurIPS 2020 Hao Tang, Zhiao Huang, Jiayuan Gu, Bao-liang Lu, Hao Su

Current graph neural networks (GNNs) lack generalizability with respect to scales (graph sizes, graph diameters, edge weights, etc..) when solving many graph analysis problems.

Towards Scale-Invariant Graph-related Problem Solving by Iterative Homogeneous Graph Neural Networks

1 code implementation26 Oct 2020 Hao Tang, Zhiao Huang, Jiayuan Gu, Bao-liang Lu, Hao Su

Current graph neural networks (GNNs) lack generalizability with respect to scales (graph sizes, graph diameters, edge weights, etc..) when solving many graph analysis problems.

Mapping State Space using Landmarks for Universal Goal Reaching

1 code implementation NeurIPS 2019 Zhiao Huang, Fangchen Liu, Hao Su

An agent that has well understood the environment should be able to apply its skills for any given goals, leading to the fundamental problem of learning the Universal Value Function Approximator (UVFA).

Object-Oriented Dynamics Predictor

1 code implementation NeurIPS 2018 Guangxiang Zhu, Zhiao Huang, Chongjie Zhang

Generalization has been one of the major challenges for learning dynamics models in model-based reinforcement learning.

Model-based Reinforcement Learning Object

Coarse-to-fine Face Alignment with Multi-Scale Local Patch Regression

no code implementations16 Nov 2015 Zhiao Huang, Erjin Zhou, Zhimin Cao

Facial landmark localization plays an important role in face recognition and analysis applications.

Face Alignment Face Recognition +2

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