Search Results for author: Zhou Xue

Found 13 papers, 9 papers with code

TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt

no code implementations16 Oct 2024 Jiahui Yang, Donglin Di, Baorui Ma, Xun Yang, Yongjia Ma, Wenzhang Sun, Wei Chen, Jianxun Cui, Zhou Xue, Meng Wang, Yebin Liu

To address this, we propose a novel algorithm, Classifier Score Matching (CSM), which removes the difference term in SDS and uses a deterministic noise addition process to reduce noise during optimization, effectively overcoming the low-quality limitations of SDS in our customized generation framework.

3D Generation Text to 3D

TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

no code implementations2 Jul 2024 Chaofan Luo, Donglin Di, Xun Yang, Yongjia Ma, Zhou Xue, Chen Wei, Yebin Liu

To validate the effectiveness of our method, we analyze 2D examples to demonstrate the improved consistency with the VCAC module.

3D scene Editing

Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

1 code implementation14 Mar 2024 Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao

Our framework is anchored by a well-established mainflow and an essential module, named ``Geometry and Texture Hypergraph Refiner (HGRefiner)''.

3D Generation 3DGS +1

OHTA: One-shot Hand Avatar via Data-driven Implicit Priors

no code implementations CVPR 2024 Xiaozheng Zheng, Chao Wen, Zhuo Su, Zeran Xu, Zhaohu Li, Yang Zhao, Zhou Xue

In this paper, we delve into the creation of one-shot hand avatars, attaining high-fidelity and drivable hand representations swiftly from a single image.

3D Feature Tracking via Event Camera

1 code implementation CVPR 2024 Siqi Li, Zhikuan Zhou, Zhou Xue, Yipeng Li, Shaoyi Du, Yue Gao

To achieve this our method leverages a joint framework to predict the 2D feature motion offsets and the 3D feature spatial position simultaneously.

Motion Compensation Patch Matching +1

Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Joints

no code implementations CVPR 2024 Muxin Zhang, Qiao Feng, Zhuo Su, Chao Wen, Zhou Xue, Kun Li

In this work, we introduce Joint2Human, a novel method that leverages 2D diffusion models to generate detailed 3D human geometry directly, ensuring both global structure and local details.

3D Generation

Reconstructing Interacting Hands with Interaction Prior from Monocular Images

1 code implementation ICCV 2023 Binghui Zuo, Zimeng Zhao, Wenqian Sun, Wei Xie, Zhou Xue, Yangang Wang

Our key idea is to first construct a two-hand interaction prior and recast the interaction reconstruction task as the conditional sampling from the prior.

Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling

1 code implementation ICCV 2023 Xiaozheng Zheng, Zhuo Su, Chao Wen, Zhou Xue, Xiaojie Jin

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance.

Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image

1 code implementation ICCV 2023 Pengfei Ren, Chao Wen, Xiaozheng Zheng, Zhou Xue, Haifeng Sun, Qi Qi, Jingyu Wang, Jianxin Liao

On the other hand, there are complex spatial relationship between interacting hands, which significantly increases the solution space of hand poses and increases the difficulty of network learning.

3D Hand Pose Estimation 3D Interacting Hand Pose Estimation

HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learning

1 code implementation ICCV 2023 Xiaozheng Zheng, Chao Wen, Zhou Xue, Pengfei Ren, Jingyu Wang

Recent advancements in 3D hand pose estimation have shown promising results, but its effectiveness has primarily relied on the availability of large-scale annotated datasets, the creation of which is a laborious and costly process.

3D Hand Pose Estimation Self-Supervised Learning

Cannot find the paper you are looking for? You can Submit a new open access paper.