1 code implementation • 19 Dec 2023 • Jichang Li, Guanbin Li, Hui Cheng, Zicheng Liao, Yizhou Yu
However, these prior methods do not learn noise filters by exploiting knowledge across all clients, leading to sub-optimal and inferior noise filtering performance and thus damaging training stability.
no code implementations • CVPR 2013 • Kevin Karsch, Zicheng Liao, Jason Rock, Jonathan T. Barron, Derek Hoiem
Early work in computer vision considered a host of geometric cues for both shape reconstruction and recognition.
no code implementations • CVPR 2018 • Lechao Cheng, Chengyi Zhang, Zicheng Liao
We introduce a new network structure for decomposing an image into its intrinsic albedo and shading.
no code implementations • 20 Apr 2018 • Zicheng Liao, Kevin Karsch, Hongyi Zhang, David Forsyth
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene.
1 code implementation • 18 Feb 2018 • Nelson Nauata, Hexiang Hu, Guang-Tong Zhou, Zhiwei Deng, Zicheng Liao, Greg Mori
In this paper, we exploit this rich structure for performing graph-based inference in label space for a number of tasks: multi-label image and video classification and action detection in untrimmed videos.
no code implementations • ICCV 2015 • Chaowei Fang, Zicheng Liao, Yizhou Yu
We introduce a new multi-dimensional nonlinear embedding -- Piecewise Flat Embedding (PFE) -- for image segmentation.
no code implementations • CVPR 2016 • Hexiang Hu, Guang-Tong Zhou, Zhiwei Deng, Zicheng Liao, Greg Mori
Images of scenes have various objects as well as abundant attributes, and diverse levels of visual categorization are possible.
no code implementations • CVPR 2015 • Zicheng Liao, Kevin Karsch, David Forsyth
With this object model, we build an object relighting system that allows an artist to select an object from an image and insert it into a 3D scene.
no code implementations • CVPR 2013 • Zicheng Liao, Jason Rock, Yang Wang, David Forsyth
Geometric detail is a universal phenomenon in real world objects.