3D Face Modelling

21 papers with code • 2 benchmarks • 4 datasets

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Most implemented papers

A Robust Multilinear Model Learning Framework for 3D Faces

TimoBolkart/RobustMultilinearModel CVPR 2016

Multilinear models are widely used to represent the statistical variations of 3D human faces as they decouple shape changes due to identity and expression.

3D Face From X: Learning Face Shape from Diverse Sources

crishy1995/headnerf 16 Aug 2018

Although 3D scanned data contain accurate geometric information of face shapes, the capture system is expensive and such datasets usually contain a small number of subjects.

3D Face Modeling From Diverse Raw Scan Data

liuf1990/3DFC ICCV 2019

Traditional 3D face models learn a latent representation of faces using linear subspaces from limited scans of a single database.

Rotate-and-Render: Unsupervised Photorealistic Face Rotation from Single-View Images

Hangz-nju-cuhk/Rotate-and-Render CVPR 2020

Though face rotation has achieved rapid progress in recent years, the lack of high-quality paired training data remains a great hurdle for existing methods.

GIF: Generative Interpretable Faces

ParthaEth/GIF 31 Aug 2020

Specifically, we condition StyleGAN2 on FLAME, a generative 3D face model.

Accurate 3D Facial Geometry Prediction by Multi-Task, Multi-Modal, and Multi-Representation Landmark Refinement Network

choyingw/M3-LRN 16 Apr 2021

This work focuses on complete 3D facial geometry prediction, including 3D facial alignment via 3D face modeling and face orientation estimation using the proposed multi-task, multi-modal, and multi-representation landmark refinement network (M$^3$-LRN).

Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collection

TencentYoutuResearch/3DFaceReconstruction-LAP CVPR 2021

Non-parametric face modeling aims to reconstruct 3D face only from images without shape assumptions.

CoNeRF: Controllable Neural Radiance Fields

kacperkan/conerf CVPR 2022

We extend neural 3D representations to allow for intuitive and interpretable user control beyond novel view rendering (i. e. camera control).

Cross-Modal Perceptionist: Can Face Geometry be Gleaned from Voices?

choyingw/Voice2Mesh CVPR 2022

This work digs into a root question in human perception: can face geometry be gleaned from one's voices?

Controllable 3D Generative Adversarial Face Model via Disentangling Shape and Appearance

aashishrai3799/3DFaceCAM 30 Aug 2022

3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation.