3D Scene Reconstruction

40 papers with code • 0 benchmarks • 3 datasets

Creating 3D scene either using conventional SFM pipelines or latest deep learning approaches.

Latest papers with no code

Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration

no code yet • 16 Apr 2024

In the paper, we propose to 1) incorporate frontier-based exploration tasks for global coverage with implicit surface uncertainty-based reconstruction tasks to achieve high-quality reconstruction.

MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views

no code yet • 10 Apr 2024

MonoSelfRecon is not restricted by specific model design, which can be used to any models with voxel-SDF for purely self-supervised manner.

Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View

no code yet • 4 Apr 2024

We therefore propose a hybrid method following a divide-and-conquer strategy.

Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces Completion

no code yet • 3 Apr 2024

The 3D Inpainter with abstract representation at coarse levels is trained offline using various scenes to complete occluded surfaces.

Scalable Scene Modeling from Perspective Imaging: Physics-based Appearance and Geometry Inference

no code yet • 1 Apr 2024

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended reality (for gaming and movie industry etc.).

Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

no code yet • 1 Apr 2024

3D Gaussian Splatting (3DGS) has marked a significant breakthrough in the realm of 3D scene reconstruction and novel view synthesis.

CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

no code yet • 1 Apr 2024

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS).

NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation

no code yet • 26 Mar 2024

Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction.

SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field

no code yet • 21 Mar 2024

Vision-centric 3D environment understanding is both vital and challenging for autonomous driving systems.

OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representation

no code yet • 18 Mar 2024

We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference.