3D Surface Generation
4 papers with code • 0 benchmarks • 0 datasets
Image: AtlasNet
Benchmarks
These leaderboards are used to track progress in 3D Surface Generation
Most implemented papers
AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation
We introduce a method for learning to generate the surface of 3D shapes.
3D-CODED : 3D Correspondences by Deep Deformation
By predicting this feature for a new shape, we implicitly predict correspondences between this shape and the template.
GAMesh: Guided and Augmented Meshing for Deep Point Networks
We present a new meshing algorithm called guided and augmented meshing, GAMesh, which uses a mesh prior to generate a surface for the output points of a point network.
Vis2Mesh: Efficient Mesh Reconstruction from Unstructured Point Clouds of Large Scenes with Learned Virtual View Visibility
Then the visibility information of multiple views is aggregated to generate a 3D mesh model by solving an optimization problem considering visibility in which a novel adaptive visibility weighting in surface determination is also introduced to suppress line of sight with a large incident angle.