3DGS

133 papers with code • 0 benchmarks • 0 datasets

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Most implemented papers

DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation

kaist-cvml/dreamcatalyst 16 Jul 2024

Score distillation sampling (SDS) has emerged as an effective framework in text-driven 3D editing tasks, leveraging diffusion models for 3D-consistent editing.

Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields

ShijieZhou-UCLA/feature-3dgs CVPR 2024

In this work, we go one step further: in addition to radiance field rendering, we enable 3D Gaussian splatting on arbitrary-dimension semantic features via 2D foundation model distillation.

Compact 3D Scene Representation via Self-Organizing Gaussian Grids

fraunhoferhhi/Self-Organizing-Gaussians 19 Dec 2023

In this paper, we introduce a compact scene representation organizing the parameters of 3D Gaussian Splatting (3DGS) into a 2D grid with local homogeneity, ensuring a drastic reduction in storage requirements without compromising visual quality during rendering.

HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

yihangchen-ee/hac 21 Mar 2024

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity.

2D Gaussian Splatting for Geometrically Accurate Radiance Fields

hbb1/2d-gaussian-splatting 26 Mar 2024

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking.

Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction

SkyworkAI/Gamba 27 Mar 2024

We tackle the challenge of efficiently reconstructing a 3D asset from a single image at millisecond speed.

Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes

autonomousvision/mip-splatting 16 Apr 2024

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time.

R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction

ruyi-zha/r2_gaussian 31 May 2024

3D Gaussian splatting (3DGS) has shown promising results in image rendering and surface reconstruction.

Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

srameo/le3d 10 Jun 2024

Volumetric rendering based methods, like NeRF, excel in HDR view synthesis from RAWimages, especially for nighttime scenes.

VeGaS: Video Gaussian Splatting

gmum/vegas 17 Nov 2024

One potential solution is to use a 3D Gaussian Splatting (3DGS) based model, such as the Video Gaussian Representation (VGR), which is capable of encoding video as a multitude of 3D Gaussians and is applicable for numerous video processing operations, including editing.