Graph Generation
241 papers with code • 1 benchmarks • 5 datasets
Graph Generation is an important research area with significant applications in drug and material designs.
Source: Graph Deconvolutional Generation
Libraries
Use these libraries to find Graph Generation models and implementationsMost implemented papers
Knowledge-Embedded Routing Network for Scene Graph Generation
More specifically, we show that the statistical correlations between objects appearing in images and their relationships, can be explicitly represented by a structured knowledge graph, and a routing mechanism is learned to propagate messages through the graph to explore their interactions.
GraphNVP: An Invertible Flow Model for Generating Molecular Graphs
We propose GraphNVP, the first invertible, normalizing flow-based molecular graph generation model.
Adaptive Graph Convolutional Recurrent Network for Traffic Forecasting
We further propose an Adaptive Graph Convolutional Recurrent Network (AGCRN) to capture fine-grained spatial and temporal correlations in traffic series automatically based on the two modules and recurrent networks.
Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation
Scene graph generation is an important visual understanding task with a broad range of vision applications.
Molecule Generation by Principal Subgraph Mining and Assembling
Molecule generation is central to a variety of applications.
FastFlows: Flow-Based Models for Molecular Graph Generation
We propose a framework using normalizing-flow based models, SELF-Referencing Embedded Strings, and multi-objective optimization that efficiently generates small molecules.
Geometry-Complete Diffusion for 3D Molecule Generation and Optimization
However, such methods are unable to learn important geometric and physical properties of 3D molecules during molecular graph generation, as they adopt molecule-agnostic and non-geometric GNNs as their 3D graph denoising networks, which negatively impacts their ability to effectively scale to datasets of large 3D molecules.
RLIPv2: Fast Scaling of Relational Language-Image Pre-training
In this paper, we propose RLIPv2, a fast converging model that enables the scaling of relational pre-training to large-scale pseudo-labelled scene graph data.
Panoptic Video Scene Graph Generation
PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses on temporal interactions between humans and objects grounded with bounding boxes in videos.
NetGAN: Generating Graphs via Random Walks
NetGAN is able to produce graphs that exhibit well-known network patterns without explicitly specifying them in the model definition.