Hand Pose Estimation

87 papers with code • 10 benchmarks • 22 datasets

Hand pose estimation is the task of finding the joints of the hand from an image or set of video frames.

( Image credit: Pose-REN )

Libraries

Use these libraries to find Hand Pose Estimation models and implementations

Latest papers with no code

Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks

no code yet • 8 Apr 2024

This work addresses the intersection of hands by exploiting an occupancy network that represents the hand's volume as a continuous manifold.

DOR3D-Net: Dense Ordinal Regression Network for 3D Hand Pose Estimation

no code yet • 20 Mar 2024

Recently, dense regression methods have attracted increasing attention in 3D hand pose estimation task, which provide a low computational burden and high accuracy regression way by densely regressing hand joint offset maps.

ThermoHands: A Benchmark for 3D Hand Pose Estimation from Egocentric Thermal Image

no code yet • 14 Mar 2024

In this work, we present ThermoHands, a new benchmark for thermal image-based egocentric 3D hand pose estimation, aimed at overcoming challenges like varying lighting and obstructions (e. g., handwear).

A Simple Baseline for Efficient Hand Mesh Reconstruction

no code yet • 4 Mar 2024

3D hand pose estimation has found broad application in areas such as gesture recognition and human-machine interaction tasks.

EvPlug: Learn a Plug-and-Play Module for Event and Image Fusion

no code yet • 28 Dec 2023

The learned fusion module integrates event streams with image features in the form of a plug-in, endowing the RGB-based model to be robust to HDR and fast motion scenes while enabling high temporal resolution inference.

HMP: Hand Motion Priors for Pose and Shape Estimation from Video

no code yet • 27 Dec 2023

Therefore, we develop a generative motion prior specific for hands, trained on the AMASS dataset which features diverse and high-quality hand motions.

3D Hand Pose Estimation in Egocentric Images in the Wild

no code yet • 11 Dec 2023

We present WildHands, a method for 3D hand pose estimation in egocentric images in the wild.

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

no code yet • 28 Nov 2023

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion.

Mesh Represented Recycle Learning for 3D Hand Pose and Mesh Estimation

no code yet • 18 Oct 2023

To this end, we propose a mesh represented recycle learning strategy for 3D hand pose and mesh estimation which reinforces synthesized hand mesh representation in a training phase.