Human Animation
9 papers with code • 0 benchmarks • 0 datasets
Benchmarks
These leaderboards are used to track progress in Human Animation
Most implemented papers
Language2Pose: Natural Language Grounded Pose Forecasting
In this paper, we address this multimodal problem by introducing a neural architecture called Joint Language to Pose (or JL2P), which learns a joint embedding of language and pose.
AvatarGen: A 3D Generative Model for Animatable Human Avatars
Specifically, we decompose the generative 3D human synthesis into pose-guided mapping and canonical representation with predefined human pose and shape, such that the canonical representation can be explicitly driven to different poses and shapes with the guidance of a 3D parametric human model SMPL.
Towards 4D Human Video Stylization
To overcome these limitations, we leverage Neural Radiance Fields (NeRFs) to represent videos, conducting stylization in the rendered feature space.
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation
Notably, we introduce a rule-based camera trajectory generation method, enabling the synthetic pipeline to incorporate diverse and precise camera motion annotation, which can rarely be found in real-world data.
DanceCamAnimator: Keyframe-Based Controllable 3D Dance Camera Synthesis
Unlike human movements, which are always continuous, dance camera movements involve both continuous sequences of variable lengths and sudden drastic changes to simulate the switching of multiple cameras.
PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
We motivate our work by noting that most methods require a parametric model of the human body to ground pose-dependent deformations.
EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
Recent work on human animation usually involves audio, pose, or movement maps conditions, thereby achieves vivid animation quality.
GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video
Avatar modelling has broad applications in human animation and virtual try-ons.
StableAnimator: High-Quality Identity-Preserving Human Image Animation
During inference, we propose a novel Hamilton-Jacobi-Bellman (HJB) equation-based optimization to further enhance the face quality.