Indoor Scene Synthesis
3 papers with code • 0 benchmarks • 1 datasets
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We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, to obtain large-scale 2D/3D image data with perfect per-pixel ground truth.
However, current simulators for Embodied AI (EAI) challenges only provide simulated indoor scenes with a limited number of layouts.