OpenAI Gym

160 papers with code • 9 benchmarks • 3 datasets

An open-source toolkit from OpenAI that implements several Reinforcement Learning benchmarks including: classic control, Atari, Robotics and MuJoCo tasks.

(Description by Evolutionary learning of interpretable decision trees)

(Image Credit: OpenAI Gym)

Libraries

Use these libraries to find OpenAI Gym models and implementations
2 papers
395

Subtasks


Latest papers with no code

Noisy Spiking Actor Network for Exploration

no code yet • 7 Mar 2024

As a general method for exploration in deep reinforcement learning (RL), NoisyNet can produce problem-specific exploration strategies.

Q-FOX Learning: Breaking Tradition in Reinforcement Learning

no code yet • 26 Feb 2024

The results indicate that Q-FOX has played an essential role in HP tuning for RL algorithms to effectively solve different control tasks.

Easy as ABCs: Unifying Boltzmann Q-Learning and Counterfactual Regret Minimization

no code yet • 19 Feb 2024

We propose ABCs (Adaptive Branching through Child stationarity), a best-of-both-worlds algorithm combining Boltzmann Q-learning (BQL), a classic reinforcement learning algorithm for single-agent domains, and counterfactual regret minimization (CFR), a central algorithm for learning in multi-agent domains.

Scilab-RL: A software framework for efficient reinforcement learning and cognitive modeling research

no code yet • 25 Jan 2024

One problem with researching cognitive modeling and reinforcement learning (RL) is that researchers spend too much time on setting up an appropriate computational framework for their experiments.

MultiSlot ReRanker: A Generic Model-based Re-Ranking Framework in Recommendation Systems

no code yet • 11 Jan 2024

In this paper, we propose a generic model-based re-ranking framework, MultiSlot ReRanker, which simultaneously optimizes relevance, diversity, and freshness.

A Closed-Loop Multi-perspective Visual Servoing Approach with Reinforcement Learning

no code yet • 25 Dec 2023

Traditional visual servoing methods suffer from serving between scenes from multiple perspectives, which humans can complete with visual signals alone.

LLF-Bench: Benchmark for Interactive Learning from Language Feedback

no code yet • 11 Dec 2023

We introduce a new benchmark, LLF-Bench (Learning from Language Feedback Benchmark; pronounced as "elf-bench"), to evaluate the ability of AI agents to interactively learn from natural language feedback and instructions.

Efficient Parallel Reinforcement Learning Framework using the Reactor Model

no code yet • 7 Dec 2023

Parallel Reinforcement Learning (RL) frameworks are essential for mapping RL workloads to multiple computational resources, allowing for faster generation of samples, estimation of values, and policy improvement.

Resilient Control of Networked Microgrids using Vertical Federated Reinforcement Learning: Designs and Real-Time Test-Bed Validations

no code yet • 21 Nov 2023

Improving system-level resiliency of networked microgrids is an important aspect with increased population of inverter-based resources (IBRs).

Bridging Dimensions: Confident Reachability for High-Dimensional Controllers

no code yet • 8 Nov 2023

Autonomous systems are increasingly implemented using end-to-end learning-based controllers.