Robotic Grasping

80 papers with code • 4 benchmarks • 16 datasets

This task is composed of using Deep Learning to identify how best to grasp objects using robotic arms in different scenarios. This is a very complex task as it might involve dynamic environments and objects unknown to the network.

Libraries

Use these libraries to find Robotic Grasping models and implementations

Inverse Kinematics for Neuro-Robotic Grasping with Humanoid Embodied Agents

jangerritha/CycleIK 12 Apr 2024

We generalize the embodied agent, that was introduced for NICOL, to also be embodied by NICO.

3
12 Apr 2024

Generalizing 6-DoF Grasp Detection via Domain Prior Knowledge

mahaoxiang822/generalizing-grasp 2 Apr 2024

We focus on the generalization ability of the 6-DoF grasp detection method in this paper.

7
02 Apr 2024

GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

mrsecant/gaussiangrasper 14 Mar 2024

In particular, we propose an Efficient Feature Distillation (EFD) module that employs contrastive learning to efficiently and accurately distill language embeddings derived from foundational models.

26
14 Mar 2024

STAR: Shape-focused Texture Agnostic Representations for Improved Object Detection and 6D Pose Estimation

hoenigpeter/randomized_texturing 7 Feb 2024

To achieve a focus on learning shape features, the textures are randomized during the rendering of the training data.

1
07 Feb 2024

PGA: Personalizing Grasping Agents with Single Human-Robot Interaction

JHKim-snu/PGA 19 Oct 2023

Based on the acquired information, PGA pseudo-labels objects in the Reminiscence by our proposed label propagation algorithm.

3
19 Oct 2023

Quality Diversity through Human Feedback

ld-ing/qdhf 18 Oct 2023

Meanwhile, Quality Diversity (QD) algorithms excel at identifying diverse and high-quality solutions but often rely on manually crafted diversity metrics.

12
18 Oct 2023

Domain Randomization for Sim2real Transfer of Automatically Generated Grasping Datasets

Johann-Huber/qd_grasp 6 Oct 2023

More than 7000 reach-and-grasp trajectories have been generated with Quality-Diversity (QD) methods on 3 different arms and grippers, including parallel fingers and a dexterous hand, and tested in the real world.

10
06 Oct 2023

Toward a Plug-and-Play Vision-Based Grasping Module for Robotics

Johann-Huber/qd_grasp 6 Oct 2023

This framework addresses two main issues: the lack of an off-the-shelf vision module for detecting object pose and the generalization of QD trajectories to the whole robot operational space.

10
06 Oct 2023

Grasp-Anything: Large-scale Grasp Dataset from Foundation Models

andvg3/Grasp-Anything 18 Sep 2023

Foundation models such as ChatGPT have made significant strides in robotic tasks due to their universal representation of real-world domains.

66
18 Sep 2023

SCENEREPLICA: Benchmarking Real-World Robot Manipulation by Creating Replicable Scenes

IRVLUTD/SceneReplica 27 Jun 2023

We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place.

13
27 Jun 2023