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We present a scalable approach for semi-supervised learning on graph-structured data that is based on an efficient variant of convolutional neural networks which operate directly on graphs.
SOTA for Graph Classification on IPC-lifted
In this work, we are interested in generalizing convolutional neural networks (CNNs) from low-dimensional regular grids, where image, video and speech are represented, to high-dimensional irregular domains, such as social networks, brain connectomes or words' embedding, represented by graphs.
#4 best model for Skeleton Based Action Recognition on SBU
Point cloud is an important type of geometric data structure.
#2 best model for Scene Segmentation on ScanNet
Particularly on small displacements and real-world data, FlowNet cannot compete with variational methods.
#2 best model for Skeleton Based Action Recognition on JHMDB Pose Tracking
Dynamics of human body skeletons convey significant information for human action recognition.
#2 best model for Skeleton Based Action Recognition on Varying-view RGB-D Action-Skeleton
We present graph attention networks (GATs), novel neural network architectures that operate on graph-structured data, leveraging masked self-attentional layers to address the shortcomings of prior methods based on graph convolutions or their approximations.
#2 best model for Skeleton Based Action Recognition on J-HMBD Early Action
The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks.
SOTA for Action Recognition In Videos on UCF101 (using extra training data)
Experimental results have shown that the proposed IndRNN is able to process very long sequences (over 5000 time steps), can be used to construct very deep networks (21 layers used in the experiment) and still be trained robustly.
#4 best model for Sequential Image Classification on Sequential MNIST
Graph Convolutional Networks (GCNs) and their variants have experienced significant attention and have become the de facto methods for learning graph representations.
SOTA for Text Classification on Ohsumed
Second, the second-order information of the skeleton data, i. e., the length and orientation of the bones, is rarely investigated, which is naturally more informative and discriminative for the human action recognition.