Zero Shot Skeletal Action Recognition

6 papers with code • 3 benchmarks • 3 datasets

Zero-Shot Learning for 3D Skeleton-Based Action Recognition

Most implemented papers

Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoders

edgarschnfld/CADA-VAE-PyTorch 5 Dec 2018

Many approaches in generalized zero-shot learning rely on cross-modal mapping between the image feature space and the class embedding space.

Syntactically Guided Generative Embeddings for Zero-Shot Skeleton Action Recognition

skelemoa/synse-zsl 27 Jan 2021

We deploy SynSE for the task of skeleton-based action sequence recognition.

Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization

yujieouo/smie 7 Aug 2023

Specifically, 1) we maximize the MI between visual and semantic space for distribution alignment; 2) we leverage the temporal information for estimating the MI by encouraging MI to increase as more frames are observed.

Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognition

azzh1/purls CVPR 2024

While remarkable progress has been made on supervised skeleton-based action recognition, the challenge of zero-shot recognition remains relatively unexplored.

SA-DVAE: Improving Zero-Shot Skeleton-Based Action Recognition by Disentangled Variational Autoencoders

pha123661/SA-DVAE 18 Jul 2024

Existing zero-shot skeleton-based action recognition methods utilize projection networks to learn a shared latent space of skeleton features and semantic embeddings.

TDSM: Triplet Diffusion for Skeleton-Text Matching in Zero-Shot Action Recognition

KAIST-VICLab/TDSM 16 Nov 2024

In zero-shot skeleton-based action recognition, aligning skeleton features with the text features of action labels is essential for accurately predicting unseen actions.