A compact set of synthetic faces is generated that resemble individuals of interest under the capture conditions relevant to the OD.
We propose a novel end-to-end semi-supervised adversarial framework to generate photorealistic face images of new identities with wide ranges of expressions, poses, and illuminations conditioned by a 3D morphable model.
Given an arbitrary face image and an arbitrary speech clip, the proposed work attempts to generating the talking face video with accurate lip synchronization while maintaining smooth transition of both lip and facial movement over the entire video clip.
A feasible method is to collect large-scale face images with eyeglasses for training deep learning methods.
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech.
Benchmarking our model on one of the most popular unconstrained face recognition datasets IJB-C additionally verifies the promising generalizability of AIM in recognizing faces in the wild.
To show this is effective, we incorporate the triple consistency loss into the training of a new landmark-guided face to face synthesis, where, contrary to previous works, the generated images can simultaneously undergo a large transformation in both expression and pose.
We present a new stage-wise learning paradigm for training generative adversarial networks (GANs).
Our technique employs expression analysis for proxy face geometry generation and combines supervised and unsupervised learning for facial detail synthesis.
On the computation side, COCO-GAN has a built-in divide-and-conquer paradigm that reduces memory requisition during training and inference, provides high-parallelism, and can generate parts of images on-demand.