HomebrewedDB is a dataset for 6D pose estimation mainly targeting training from 3D models (both textured and textureless), scalability, occlusions, and changes in light conditions and object appearance. The dataset features 33 objects (17 toy, 8 household and 8 industry-relevant objects) over 13 scenes of various difficulty. It also consists of a set of benchmarks to test various desired detector properties, particularly focusing on scalability with respect to the number of objects and resistance to changing light conditions, occlusions and clutter.
24 PAPERS • NO BENCHMARKS YET
We present a large-scale dataset for 3D urban scene understanding. Compared to existing datasets, our dataset consists of 75 outdoor urban scenes with diverse backgrounds, encompassing over 15,000 images. These scenes offer 360◦ hemispherical views, capturing diverse foreground objects illuminated under various lighting conditions. Additionally, our dataset encompasses scenes that are not limited to forward-driving views, addressing the limitations of previous datasets such as limited overlap and coverage between camera views. The closest pre-existing dataset for generalizable evaluation is DTU [2] (80 scenes) which comprises mostly indoor objects and does not provide multiple foreground objects or background scenes.
4 PAPERS • 1 BENCHMARK
A new dataset with significant occlusions related to object manipulation.
4 PAPERS • NO BENCHMARKS YET
Dataset consist of both real captures from Photoneo PhoXi structured light scanner devices annotated by hand and synthetic samples produced by custom generator. In comparison with existing datasets for 6D pose estimation, some notable differences include:
1 PAPER • 1 BENCHMARK
Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. To tackle this issue with a common benchmark, we introduce the Drunkard’s Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality.