The Sprites dataset contains 60 pixel color images of animated characters (sprites). There are 672 sprites, 500 for training, 100 for testing and 72 for validation. Each sprite has 20 animations and 178 images, so the full dataset has 120K images in total. There are many changes in the appearance of the sprites, they differ in their body shape, gender, hair, armor, arm type, greaves, and weapon.
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This Dataset consists of 2120 sequences of binary masks of pedestrians. The sequence length varies between 2-710. For details, we refer to our paper. It is based on the original KITTI Segmentation challenge which can be found at https://www.vision.rwth-aachen.de/page/mots
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Largest, first-of-its-kind, in-the-wild, fine-grained workout/exercise posture analysis dataset, covering three different exercises: BackSquat, Barbell Row, and Overhead Press. Seven different types of exercise errors are covered. Unlabeled data is also provided to facilitate self-supervised learning.
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This csv consists of (x-position, y-position, area) tuples of three views (left, middle, right) of downscaled binary masks with aspect ratio kept (64 x 128) from the 2019 YouTube-VIS challenge, which can be found at https://competitions.codalab.org/competitions/20127#participate-get-data. Extracting pairs from this csv results in 234,652 transitions in the given statistics. These statistics can be used to augment ground truth factor distributions with natural transitions, which we demonstrate with spriteworld. For details, we refer to our paper, which can be found at https://openreview.net/forum?id=EbIDjBynYJ8.
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