The Endomapper dataset is the first collection of complete endoscopy sequences acquired during regular medical practice, including slow and careful screening explorations, making secondary use of medical data. Its original purpose is to facilitate the development and evaluation of VSLAM (Visual Simultaneous Localization and Mapping) methods in real endoscopy data. The first release of the dataset is composed of 50 sequences with a total of more than 13 hours of video. It is also the first endoscopic dataset that includes both the computed geometric and photometric endoscope calibration as well as the original calibration videos. Meta-data and annotations associated to the dataset varies from anatomical landmark and description of the procedure labeling, tools segmentation masks, COLMAP 3D reconstructions, simulated sequences with groundtruth and meta-data related to special cases, such as sequences from the same patient. This information will improve the research in endoscopic VSLAM, a
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TorWIC is the dataset discussed in POCD: Probabilistic Object-Level Change Detection and Volumetric Mapping in Semi-Static Scenes. The purpose of this dataset is to evaluate the map mainteneance capabilities in a warehouse environment undergoing incremental changes. This dataset is collected in a Clearpath Robotics facility.
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Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. To tackle this issue with a common benchmark, we introduce the Drunkard’s Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality.
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This is the dataset for testing the robustness of various VO/VIO methods, acquired on reak UAV.
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PolyU-BPCoMa: A Dataset and Benchmark Towards Mobile Colorized Mapping Using a Backpack Multisensorial System