Procedural generation of meta-reinforcement learning tasks

11 Feb 2023  ·  Thomas Miconi ·

Open-endedness stands to benefit from the ability to generate an infinite variety of diverse, challenging environments. One particularly interesting type of challenge is meta-learning ("learning-to-learn"), a hallmark of intelligent behavior. However, the number of meta-learning environments in the literature is limited. Here we describe a parametrized space for simple meta-reinforcement learning (meta-RL) tasks with arbitrary stimuli. The parametrization allows us to randomly generate an arbitrary number of novel simple meta-learning tasks. The parametrization is expressive enough to include many well-known meta-RL tasks, such as bandit problems, the Harlow task, T-mazes, the Daw two-step task and others. Simple extensions allow it to capture tasks based on two-dimensional topological spaces, such as full mazes or find-the-spot domains. We describe a number of randomly generated meta-RL domains of varying complexity and discuss potential issues arising from random generation.

PDF Abstract

Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here