Accidental exploration through value predictors

 ·  Tomasz Kisielewski, Damian Leśniak, Maia Pasek ·

Infinite length of trajectories is an almost universal assumption in the theoretical foundations of reinforcement learning. In practice learning occurs on finite trajectories. In this paper we examine a specific result of this disparity, namely a strong bias of the time-bounded Every-visit Monte Carlo value estimator. This manifests as a vastly different learning dynamic for algorithms that use value predictors, including encouraging or discouraging exploration. We investigate these claims theoretically for a one dimensional random walk, and empirically on a number of simple environments. We use GAE as an algorithm involving a value predictor and evolution strategies as a reference point.

PDF Abstract

Datasets


Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here