An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction

30 Jan 2024  ·  Baoxing Li, Yong Deng, Yehui Yang, Xu Zhao ·

To reconstruct a 3D human surface from a single image, it is important to consider human pose, shape and clothing details simultaneously. In recent years, a combination of parametric body models (such as SMPL) that capture body pose and shape prior, and neural implicit functions that learn flexible clothing details, has been used to integrate the advantages of both approaches. However, the combined representation introduces additional computation, e.g. signed distance calculation, in 3D body feature extraction, which exacerbates the redundancy of the implicit query-and-infer process and fails to preserve the underlying body shape prior. To address these issues, we propose a novel IUVD-Feedback representation, which consists of an IUVD occupancy function and a feedback query algorithm. With this representation, the time-consuming signed distance calculation is replaced by a simple linear transformation in the IUVD space, leveraging the SMPL UV maps. Additionally, the redundant query points in the query-and-infer process are reduced through a feedback mechanism. This leads to more reasonable 3D body features and more effective query points, successfully preserving the parametric body prior. Moreover, the IUVD-Feedback representation can be embedded into any existing implicit human reconstruction pipelines without modifying the trained neural networks. Experiments on THuman2.0 dataset demonstrate that the proposed IUVD-Feedback representation improves result robustness and achieves three times faster acceleration in the query-and-infer process. Furthermore, this representation has the potential to be used in generative applications by leveraging its inherited semantic information from the parametric body model.

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