Bokeh-Loss GAN: Multi-Stage Adversarial Training for Realistic Edge-Aware Bokeh

25 Aug 2022  ·  Brian Lee, Fei Lei, Huaijin Chen, Alexis Baudron ·

In this paper, we tackle the problem of monocular bokeh synthesis, where we attempt to render a shallow depth of field image from a single all-in-focus image. Unlike in DSLR cameras, this effect can not be captured directly in mobile cameras due to the physical constraints of the mobile aperture. We thus propose a network-based approach that is capable of rendering realistic monocular bokeh from single image inputs. To do this, we introduce three new edge-aware Bokeh Losses based on a predicted monocular depth map, that sharpens the foreground edges while blurring the background. This model is then finetuned using an adversarial loss to generate a realistic Bokeh effect. Experimental results show that our approach is capable of generating a pleasing, natural Bokeh effect with sharp edges while handling complicated scenes.

PDF Abstract
No code implementations yet. Submit your code now

Tasks


Datasets


Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here