Computational Argumentation Synthesis as a Language Modeling Task
Synthesis approaches in computational argumentation so far are restricted to generating claim-like argument units or short summaries of debates. Ultimately, however, we expect computers to generate whole new arguments for a given stance towards some topic, backing up claims following argumentative and rhetorical considerations. In this paper, we approach such an argumentation synthesis as a language modeling task. In our language model, argumentative discourse units are the {``}words{''}, and arguments represent the {``}sentences{''}. Given a pool of units for any unseen topic-stance pair, the model selects a set of unit types according to a basic rhetorical strategy (logos vs. pathos), arranges the structure of the types based on the units{'} argumentative roles, and finally {``}phrases{''} an argument by instantiating the structure with semantically coherent units from the pool. Our evaluation suggests that the model can, to some extent, mimic the human synthesis of strategy-specific arguments.
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