Local Aggregative Games

NeurIPS 2017  ·  Vikas Garg, Tommi Jaakkola ·

Aggregative games provide a rich abstraction to model strategic multi-agent interactions. We focus on learning local aggregative games, where the payoff of each player is a function of its own action and the aggregate behavior of its neighbors in a connected digraph. We show the existence of a pure strategy epsilon-Nash equilibrium in such games when the payoff functions are convex or sub-modular. We prove an information theoretic lower bound, in a value oracle model, on approximating the structure of the digraph with non-negative monotone sub-modular cost functions on the edge set cardinality. We also introduce gamma-aggregative games that generalize local aggregative games, and admit epsilon-Nash equilibrium that are stable with respect to small changes in some specified graph property. Moreover, we provide estimation algorithms for the game theoretic model that can meaningfully recover the underlying structure and payoff functions from real voting data.

PDF Abstract
No code implementations yet. Submit your code now

Tasks


Datasets


  Add Datasets introduced or used in this paper

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here