Object Files and Schemata: Factorizing Declarative and Procedural Knowledge in Dynamical Systems

29 Jun 2020Anirudh GoyalAlex LambPhanideep GampaPhilippe BeaudoinSergey LevineCharles BlundellYoshua BengioMichael Mozer

Modeling a structured, dynamic environment like a video game requires keeping track of the objects and their states (\emph{declarative} knowledge) as well as predicting how objects behave (\emph{procedural} knowledge). Black-box models with a monolithic hidden state often lack \emph{systematicity}: they fail to apply procedural knowledge consistently and uniformly... (read more)

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