Motivated by the recent wide applications of non-convex smooth games, we provide a unified approach to "local optimal" points in such games, which includes local Nash equilibria, local minimax points (Jin et al. 2019) and the more general local robust points. To understand these definitions further, we study their corresponding first- and second-order necessary and sufficient conditions and find that they all satisfy stationarity... (read more)
PDFMETHOD | TYPE | |
---|---|---|
🤖 No Methods Found | Help the community by adding them if they're not listed; e.g. Deep Residual Learning for Image Recognition uses ResNet |