Tiered Reward Functions: Specifying and Fast Learning of Desired Behavior

7 Dec 2022  ·  Zhiyuan Zhou, Shreyas Sundara Raman, Henry Sowerby, Michael L. Littman ·

Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such behavior swiftly. In this work, we consider the reward-design problem in tasks formulated as reaching desirable states and avoiding undesirable states. To start, we propose a strict partial ordering of the policy space to resolve trade-offs in behavior preference. We prefer policies that reach the good states faster and with higher probability while avoiding the bad states longer. Next, we introduce Tiered Reward, a class of environment-independent reward functions and show it is guaranteed to induce policies that are Pareto-optimal according to our preference relation. Finally, we demonstrate that Tiered Reward can lead to fast learning by evaluating on several environments using multiple tabular and deep reinforcement-learning algorithms.

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