Face Reenactment
24 papers with code • 0 benchmarks • 1 datasets
Face Reenactment is an emerging conditional face synthesis task that aims at fulfilling two goals simultaneously: 1) transfer a source face shape to a target face; while 2) preserve the appearance and the identity of the target face.
Source: One-shot Face Reenactment
Benchmarks
These leaderboards are used to track progress in Face Reenactment
Latest papers with no code
High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative Priors
Compared with existing works, we obtain superior novel view synthesis results and faithfully face reenactment performance.
One-Shot Face Reenactment on Megapixels
The goal of face reenactment is to transfer a target expression and head pose to a source face while preserving the source identity.
FSGANv2: Improved Subject Agnostic Face Swapping and Reenactment
Unlike previous work, we offer a subject agnostic swapping scheme that can be applied to pairs of faces without requiring training on those faces.
Thinking the Fusion Strategy of Multi-reference Face Reenactment
In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability.
Dual-Generator Face Reenactment
We propose the Dual-Generator (DG) network for large-pose face reenactment.
Fine-grained Identity Preserving Landmark Synthesis for Face Reenactment
Recent face reenactment works are limited by the coarse reference landmarks, leading to unsatisfactory identity preserving performance due to the distribution gap between the manipulated landmarks and those sampled from a real person.
Detection of GAN-synthesized street videos
Research on the detection of AI-generated videos has focused almost exclusively on face videos, usually referred to as deepfakes.
UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editing
Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.
Egocentric Videoconferencing
Even holding a mobile phone camera in the front of the face while sitting for a long duration is not convenient.
Pareidolia Face Reenactment
We present a new application direction named Pareidolia Face Reenactment, which is defined as animating a static illusory face to move in tandem with a human face in the video.