Few-shot 3D semantic segmentation

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Most implemented papers

Prototype Adaption and Projection for Few- and Zero-shot 3D Point Cloud Semantic Segmentation

heshuting555/pap-fzs3d 23 May 2023

In this work, we address the challenging task of few-shot and zero-shot 3D point cloud semantic segmentation.

Less is More: Towards Efficient Few-shot 3D Semantic Segmentation via Training-free Networks

yangyangyang127/tfs3d 24 Aug 2023

However, the prior pre-training stage not only introduces excessive time overhead, but also incurs a significant domain gap on `unseen' classes.