Few-Shot Imitation Learning

8 papers with code • 0 benchmarks • 0 datasets

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Most implemented papers

Comparing the Efficacy of Fine-Tuning and Meta-Learning for Few-Shot Policy Imitation

mpatacchiola/imujoco 23 Jun 2023

Despite its simplicity this baseline is competitive with meta-learning methods on a variety of conditions and is able to imitate target policies trained on unseen variations of the original environment.

Task-Embedded Control Networks for Few-Shot Imitation Learning

stepjam/TecNets 8 Oct 2018

Despite this, most robot learning approaches have focused on learning a single task, from scratch, with a limited notion of generalisation, and no way of leveraging the knowledge to learn other tasks more efficiently.

Abstract-to-Executable Trajectory Translation for One-Shot Task Generalization

StoneT2000/trajectorytranslation 14 Oct 2022

In the abstract environment, complex dynamics such as physical manipulation are removed, making abstract trajectories easier to generate.

Premier-TACO is a Few-Shot Policy Learner: Pretraining Multitask Representation via Temporal Action-Driven Contrastive Loss

premiertaco/premier-taco 9 Feb 2024

We present Premier-TACO, a multitask feature representation learning approach designed to improve few-shot policy learning efficiency in sequential decision-making tasks.

PRISE: LLM-Style Sequence Compression for Learning Temporal Action Abstractions in Control

frankzheng2022/prise 16 Feb 2024

To do so, we bring a subtle but critical component of LLM training pipelines -- input tokenization via byte pair encoding (BPE) -- to the seemingly distant task of learning skills of variable time span in continuous control domains.

FlowRetrieval: Flow-Guided Data Retrieval for Few-Shot Imitation Learning

lihenglin/bridge_training_code 29 Aug 2024

We propose FlowRetrieval, an approach that leverages optical flow representations for both extracting similar motions to target tasks from prior data, and for guiding learning of a policy that can maximally benefit from such data.

ReLIC: A Recipe for 64k Steps of In-Context Reinforcement Learning for Embodied AI

aielawady/relic 3 Oct 2024

Intelligent embodied agents need to quickly adapt to new scenarios by integrating long histories of experience into decision-making.

Meta-Controller: Few-Shot Imitation of Unseen Embodiments and Tasks in Continuous Control

seongwoongcho/meta-controller 10 Dec 2024

In this paper, we introduce a few-shot behavior cloning framework to simultaneously generalize to unseen embodiments and tasks using a few (\emph{e. g.,} five) reward-free demonstrations.