Game of Shogi

2 papers with code • 1 benchmarks • 0 datasets

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Most implemented papers

Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

ray-project/ray 5 Dec 2017

The game of chess is the most widely-studied domain in the history of artificial intelligence.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

werner-duvaud/muzero-general 19 Nov 2019

When evaluated on Go, chess and shogi, without any knowledge of the game rules, MuZero matched the superhuman performance of the AlphaZero algorithm that was supplied with the game rules.