SMAC

38 papers with code • 11 benchmarks • 1 datasets

The StarCraft Multi-Agent Challenge (SMAC) is a benchmark that provides elements of partial observability, challenging dynamics, and high-dimensional observation spaces. SMAC is built using the StarCraft II game engine, creating a testbed for research in cooperative MARL where each game unit is an independent RL agent.

Libraries

Use these libraries to find SMAC models and implementations
2 papers
1,729
2 papers
731

Datasets


SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning

oxwhirl/smacv2 NeurIPS 2023

In this work, we conduct new analysis demonstrating that SMAC lacks the stochasticity and partial observability to require complex *closed-loop* policies.

169
14 Dec 2022

Effects of Spectral Normalization in Multi-agent Reinforcement Learning

kinalmehta/epymarl_spectral 10 Dec 2022

A reliable critic is central to on-policy actor-critic learning.

2
10 Dec 2022

ACE: Cooperative Multi-agent Q-learning with Bidirectional Action-Dependency

opendilab/ace 29 Nov 2022

In the learning phase, each agent minimizes the TD error that is dependent on how the subsequent agents have reacted to their chosen action.

180
29 Nov 2022

Contrastive Identity-Aware Learning for Multi-Agent Value Decomposition

liushunyu/cia 23 Nov 2022

Value Decomposition (VD) aims to deduce the contributions of agents for decentralized policies in the presence of only global rewards, and has recently emerged as a powerful credit assignment paradigm for tackling cooperative Multi-Agent Reinforcement Learning (MARL) problems.

27
23 Nov 2022

Latent State Marginalization as a Low-cost Approach for Improving Exploration

zdhnarsil/stochastic-marginal-actor-critic 3 Oct 2022

While the maximum entropy (MaxEnt) reinforcement learning (RL) framework -- often touted for its exploration and robustness capabilities -- is usually motivated from a probabilistic perspective, the use of deep probabilistic models has not gained much traction in practice due to their inherent complexity.

24
03 Oct 2022

Transformer-based Value Function Decomposition for Cooperative Multi-agent Reinforcement Learning in StarCraft

junaiddk/transmix 15 Aug 2022

The StarCraft II Multi-Agent Challenge (SMAC) was created to be a challenging benchmark problem for cooperative multi-agent reinforcement learning (MARL).

6
15 Aug 2022

Scalable Multi-Agent Model-Based Reinforcement Learning

jbr-ai-labs/mamba 25 May 2022

While in mixed environments full autonomy of the agents can be a desirable outcome, cooperative environments allow agents to share information to facilitate coordination.

42
25 May 2022

Cooperative Multi-Agent Reinforcement Learning with Hypergraph Convolution

cugbbaiyun/hgcn-mix 9 Dec 2021

HGCN-MIX models agents as well as their relationships as a hypergraph, where agents are nodes and hyperedges among nodes indicate that the corresponding agents can coordinate to achieve larger rewards.

6
09 Dec 2021

Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks

reinholdm/offline-pre-trained-multi-agent-decision-transformer 6 Dec 2021

In this paper, we facilitate the research by providing large-scale datasets, and use them to examine the usage of the Decision Transformer in the context of MARL.

97
06 Dec 2021

SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning

hsvgbkhgbv/shapley-q-learning 31 May 2021

This paper studies a theoretical framework for value factorisation with interpretability via Shapley value theory.

37
31 May 2021