1 code implementation • 14 Apr 2023 • Tianshu Kuai, Akash Karthikeyan, Yash Kant, Ashkan Mirzaei, Igor Gilitschenski
Animating an object in 3D often requires an articulated structure, e. g. a kinematic chain or skeleton of the manipulated object with proper skinning weights, to obtain smooth movements and surface deformations.