Search Results for author: B. John Oommen

Found 2 papers, 0 papers with code

Adaptive Learning with Artificial Barriers Yielding Nash Equilibria in General Games

no code implementations28 Mar 2022 Ismail Hassan, B. John Oommen, Anis Yazidi

In this paper, we devise a LA with artificial barriers for solving a general form of stochastic bimatrix game.

Self Organizing Maps Whose Topologies Can Be Learned With Adaptive Binary Search Trees Using Conditional Rotations

no code implementations9 Jun 2015 César A. Astudillo, B. John Oommen

Rather, the algorithm, referred to as the TTOSOM with Conditional Rotations (TTOCONROT), converges in such a manner that the neurons are ultimately placed in the input space so as to represent its stochastic distribution, and additionally, the neighborhood properties of the neurons suit the best BST that represents the data.

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