1 code implementation • 24 Aug 2023 • Paul Starke, Sebastian Starke, Taku Komura, Frank Steinicke
This paper introduces a novel data-driven motion in-betweening system to reach target poses of characters by making use of phases variables learned by a Periodic Autoencoder.
no code implementations • 26 Jun 2023 • Jann Philipp Freiwald, Susanne Schmidt, Bernhard E. Riecke, Frank Steinicke
We will discuss the potential of Smart Avatars and Stuttered Locomotion for shared VR experiences, both when applied individually and in combination.
1 code implementation • 24 Nov 2022 • Ke Li, Tim Rolff, Susanne Schmidt, Reinhard Bacher, Simone Frintrop, Wim Leemans, Frank Steinicke
In this paper, we present and evaluate a NeRF-based framework that is capable of rendering scenes in immersive VR allowing users to freely move their heads to explore complex real-world scenes.