no code implementations • 15 Apr 2024 • Tong Wu, Jia-Mu Sun, Yu-Kun Lai, Yuewen Ma, Leif Kobbelt, Lin Gao
To address these issues, we introduce DeferredGS, a method for decoupling and editing the Gaussian splatting representation using deferred shading.
no code implementations • 7 Feb 2024 • Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai
Based on this representation, we further introduce a large-scale Gaussian deformation technique to enable deformable GS, which alters the parameters of 3D Gaussians according to the manipulation of the associated mesh.
no code implementations • 16 Feb 2023 • Lin Gao, Jia-Mu Sun, Kaichun Mo, Yu-Kun Lai, Leonidas J. Guibas, Jie Yang
We propose SCENEHGN, a hierarchical graph network for 3D indoor scenes that takes into account the full hierarchy from the room level to the object level, then finally to the object part level.