no code implementations • 22 Aug 2020 • Anurag Sarkar, Adam Summerville, Sam Snodgrass, Gerard Bentley, Joseph Osborn
Techniques for procedural content generation via machine learning (PCGML) have been shown to be useful for generating novel game content.
1 code implementation • 11 Jul 2017 • Adam Summerville, Joseph Osborn, Michael Mateas
We propose and evaluate a new technique for learning hybrid automata automatically by observing the runtime behavior of a dynamical system.