Search Results for author: Julien Mille

Found 6 papers, 3 papers with code

CoPhy: Counterfactual Learning of Physical Dynamics

1 code implementation ICLR 2020 Fabien Baradel, Natalia Neverova, Julien Mille, Greg Mori, Christian Wolf

Understanding causes and effects in mechanical systems is an essential component of reasoning in the physical world.

counterfactual Video Prediction

Object Level Visual Reasoning in Videos

1 code implementation ECCV 2018 Fabien Baradel, Natalia Neverova, Christian Wolf, Julien Mille, Greg Mori

Human activity recognition is typically addressed by detecting key concepts like global and local motion, features related to object classes present in the scene, as well as features related to the global context.

Human Activity Recognition Object +3

Glimpse Clouds: Human Activity Recognition from Unstructured Feature Points

1 code implementation CVPR 2018 Fabien Baradel, Christian Wolf, Julien Mille, Graham W. Taylor

No spatial coherence is forced on the glimpse locations, which gives the module liberty to explore different points at each frame and better optimize the process of scrutinizing visual information.

Action Recognition Activity Prediction +3

Human Action Recognition: Pose-based Attention draws focus to Hands

no code implementations20 Dec 2017 Fabien Baradel, Christian Wolf, Julien Mille

We propose a new spatio-temporal attention based mechanism for human action recognition able to automatically attend to the hands most involved into the studied action and detect the most discriminative moments in an action.

Action Recognition Temporal Action Localization

Pose-conditioned Spatio-Temporal Attention for Human Action Recognition

no code implementations29 Mar 2017 Fabien Baradel, Christian Wolf, Julien Mille

We show that it is of high interest to shift the attention to different hands at different time steps depending on the activity itself.

Action Recognition Human Activity Recognition +1

Linear Algorithm for Digital Euclidean Connected Skeleton

no code implementations9 Oct 2013 Aurélie Leborgne, Julien Mille, Laure Tougne

We propose a linear-time skeletonization algorithm based on the squared Euclidean distance map from which we extract the maximal balls and ridges.

Cannot find the paper you are looking for? You can Submit a new open access paper.